CCP Fozzie wrote:Rommiee wrote:CCP Fozzie wrote:Are you even open to changing any of this or are you just planning to ignore everyone?
We are a long way from release and none of these proposals are set in stone. What I will say is that we are set in the belief that heavy missiles do need changes to bring them closer in power to other long range weapons. The details of how that happens is definitely up for debate.
Is that the same type of debate that took place on SISI over the new unified inventory ?
That is, pretend to listen and ignore everyone ?
I obviously can't speak for that situation since I wasn't working here at the time, but I'd simply ask you to keep an open mind and judge these balance changes and the debate around them on their own merit.
To help Fozzie out...
Balance changes requires tweaking stats.
The Unified Inventory was a huge code undertaking from the FOUNDATION of EVE up to the highest levels of EVE codes. Making changes on a whim after work was done would've required whole amounts of weeks or more to be scrapped and redone. So, making changes there wasn't just a matter of punching a number in a spreadsheet and adjusting it.
Unified Inventory needed a lot of love when it came out, but it wasn't because they were ignoring you.
the issue with the univ. inv. is not only that most ppl think it sucks, its more the way it was done.
CPP first took it to sisi, so they can get feedback from users.
feedback showed that it was a really wrong idea, but that a significant amount of player would agree to get it on TQ if a certain number of issues were adressed AND CCP give it more time in sisi to improve it and check bugs.
in the end, CCPs ends rushing it on TQ "as it was", ths breaking one of the central tool of the game.
and today, it is still painfull to manage big amounts of items, pos etc...
so yes, CCP ignored the dozens of pages / thread regarding the issues of the new inventory when it was on sisi, then brought it on TQ, and continue to ignore players on this subject.
it is still, today, a pain to manage pos, a pain to manage big amounts of items, a pain to have the windows of inv cargo changing position when undocking.
and bugs still remains, like the cargo that still cannot retain their configuration when said to lock or unlock new added items.
all thoses points / issues were brought to CCP knowledge as soon as it entered sisi, several monthago , and they still sits here